Specializations/Templar
Templar
Sword raised in faith; shield braced for the moment of judgment.
ChainJudgment markscap at 6
Spells
| Spell | Tags | Consumes | k | Floor |
|---|---|---|---|---|
| Judgment | — | — | — | |
|
Mark an enemy. After a delay a pillar of light falls on its position for heavy damage. Generates 1 Judgment mark. A full pool displaces the oldest Consecrate mark, never another Judgment. | ||||
| Consecrate | — | 0.07 | 60% | |
|
Bless the ground beneath you. Enemies inside take steady damage and you and your allies inside slowly heal. An enemy that stands in it 3 continuous seconds gains 1 Judgment mark. At most 1 new mark per second.
| ||||
| Sentence | exactly 1 mark | — | — | |
|
Consumes exactly 1 Judgment mark. That enemy takes escalating holy damage over a long duration, and every tick heals your lowest-health ally in range. Its tick rate scales with the other marks still standing. | ||||
| Verdict | every active mark | 0.13 | 55% | |
|
Consumes every active Judgment mark. Each marked enemy takes the same fixed damage. Columns land in sequence.
| ||||
| Bulwark of Faith | — | — | — | |
|
Raise the shield. Projectiles aimed at you or at anyone behind you strike an absorb pool that drops when spent, paying into each recipient's Mitigation budget. Protects up to 6 allies in the cone. | ||||
| Rebuke | — | 0.35 | 40% | |
|
A shield bash in a forward arc. Stagger and briefly stun everything in front of you. Stun duration does not fall off.
| ||||
| Absolution | — | — | — | |
|
A burst of light centred on yourself. Heal yourself and nearby allies and cleanse their debuffs. Up to 8 allies. Healing does not fall off. | ||||
Falloff: per-target damage × n^-k down to Floor, where n is targets hit. k = 0 is no falloff, and — is a spell that states none.